Make your own free website on


Alias The Game

Home | Season 5 | Season 4 | Season 3 | News and Gossip | Related Links | Charactor's | Rambaldi | Alias The Game


Acclaim Development Studios was already in the early prototype phase of producing an action-based game with a heavy element of stealth when they discovered Alias. At the time, no one owned the gaming licence to the show, so naturally Acclaim didn’t waste any time on acquiring the licence to mould their game into the Alias universe. Alias had already proven to be a huge success worldwide, with an ever-growing, and incredibly loyal fanbase, particularly on the internet.


Alias is an important initiative in our strategy of producing games that reach not only the core gaming community, but an older segment of the video game market through our newly formed label, Buena Vista Interactive,” said Graham Hopper, Senior Vice President and General Manager, Buena Vista Games, Inc. “Alias is another example of the match of a great franchise becoming a great game.” And he was right.  


Alias: The Game is a third person action adventure game designed to fit directly into the shows second season as CIA Agent Sydney Bristow hunts down her former mentor and now potential terrorist, Arvin Sloane. The specific location of the game in the season is most likely between the episodes “Firebomb” and “A Dark Turn”.

The game itself features a series of extraordinary and relatively new technologies, including real voiceovers from the shows cast, motion capturing sessions involving the series’ characters and split screen action unlike any game previously developed. The voices of the characters were produced by the cast of the series, including Jennifer Garner (Sydney Bristow), Michael Vartan (Michael Vaughn), Victor Garber (Jack Bristow), Kevin Weisman (Marshall Flinkman), Carl Lumbly (Marcus Dixon), David Anders (Julian Sark) and Ron Rifkin (Arvin Sloane). Other characters from the series also make short appearances, including Anna Espinosa and Neil Caplan (who were played by Gina Torres and Christian Slater).

The costumes which are seen fashioned by the game’s characters were actually designed by shows chief costume designer, and the music was composed by series composer Michael Giacchinno, adding a sense of realism to the story. And if that isn’t enough, the Alias writers themselves developed the story, allowing it to slot into the Alias mythology perfectly.

Alias: The Game is available on Xbox, PS2 and PC.




Alias will never be the same again…

The most amazing thing about the game is how realistic the cinematic sequences truly are. Whether its watching Syd kicking some bad guy’s ass or a mission briefing with the whole cast, the likeness to the original characters of the show is stunning. Sydney (Jennifer Garner) in particular is incredibly life-like…both in the cinematic and in game play.


Now all good games must have some way of teaching the player the controls…usually a training level where the player gets a chance to use everything which will appear in the game. Or even the first level includes a narrated step through or hints here and there. Alias is no different, except that the step through for this game is far more original than most.




As you move about each level, Sydney communicates with the shows favourites – her father Jack Bristow (Victor Garber), Michael Vaughn (Michael Vartan), Marshall Flinkman (Kevin Weisman) and Marcus Dixon (Carl Lumbly) - using codenames recognisable by all fans of the show, such as Boot-Camp and Mountaineer. Marshall’s scenes in particular are perhaps one of the games strongest features, capturing the character and his interactions with the other cast perfectly. And of course, any Alias adventure wouldn’t be complete without an encounter with former SD-6 Director Arvin Sloane (Ron Rifkin) and the Insidious Mr Sark (David Anders).


The game play is relatively straight forward, bring you into the heart of your very own Alias adventure. Using a combination of stealth and the all out action shots which make the show so memorable, its easy to get swept away in the story as you progress through the twists and turns each level provides. Sneaking into top secret facilities, beating up security teams and utilising state of the art technologies is just another day on the job for Sydney Bristow. But there is one features which stands out above all else, and that’s the totally unique split screen action sequences. As you approach certain key locations, the game screen will split showing you the area from different angles, allowing you to get the drop on unsuspecting guards and soldiers while maintaining your cover whilst the tension of the mission intensifies. And just like the missions seen on any episode of Alias, they can all go horribly wrong forcing Sydney to improvise with whatever she has at hand. From frying pans to empty bottles, whatever’s lying about can soon become a weapon. Some aspects of the game are almost Splinter Cell-esque, forcing you to remain undetected and retrieve intelligence and even recover technology and data.

The story itself is sound, fitting in perfectly with the plotline of the shows second season. Sloane and Sark are busy trying to uncover the latest Rambaldi device with the help of fan favourite Anna Espinosa who has plans of her own for the ancient relic. Each level revolves around a specific location, brought to you in the same manor as the series with the boxed letters, giving Sydney a different alias every time.

But what’s most amazing of all is the level of detail which was put into the game – the characters physical appearances are astoundingly accurate, the story sticks rigidly to the story arc of the second season precisely and all the little character and plot quirks which exist in the show are present in the game…right down to the obscure number forty seven references. The background music was composed by Alias composer Michael Giacchinno, bringing the missions to life just like in the series.

As far as genre games go, this is by far one of the best, both in terms of gameplay and story. Whilst some genre based games seem to have a slightly lower standard, all character dialogue is exactly what would be expected from the show, and is delivered by the actual cast from the show, providing a completely unique gaming experience. So if you are a long time fan of the show or not, there is nothing stopping you from delving into this heart stopping adventure.